Friday, February 25, 2011

In Class Exercise 2/25/2011 Game Concept

Once you have a game idea in mind, these are the questions you must ask yourself in order to turn it into a fully fledged game concept. You don't have to be precise or detailed, but you should have a general answer for all of them.

1)     Write a high concept statement: a few sentences that give a general flavor of the game. You can make references to other games, movies, book, or any other media if your game contains simlar characters actions or ideas
 An action RPG about a high school student who gets caught up in an war between factions.

2)     What is the player’s role? Is the player pretending to be someone or something, and if so what? Is there more than one? How does the player’s role help to define the gameplay?
The player's role is to be the high school student and to gain skills as the character learns new skills from his teacher. The player's role helps define game play by controlling the avatar in the environment.

3)     Does the game have an avatar or other key character? Describe him/her/it
The game has an avatar, who is the satire of the nerdy geeky video game high school player.

4)     What is the nature of the gameplay, in general terms? What kinds of challenges will the player face? What kinds of actions will the player take to oercome them?
 The nature of the gameplay is an action RPG hand to hand combat. The challenges the player will face will be other characters in the the story.

5)     What is the player’s interaction model? Omnipresent? Through an avatar? Something else? Some combination?
The player's iteration is direct  control through the avatar as the character evolves through the story.

6)     What is the game’s primary camera model? How will the player view the game’s world on the screen? Will there be more than one perspective?
 The game's primary camera model is third-person. The player view will be auto-follow with player controlled tweaks when necessary.

7)     Does the game fall into an existing genre? If so, which one?
 The game is an JRPG inspired action RPG.

8)     Is the game competitive, cooperative, team-based or single player? If multiple players are allowed are they using the same machine with separate controls or different machines over a network?
 The game is primarily single player at this time of development.

9)     Why would anyone want to play this game? Who is the game’s target audience? What characteristics distinguise them from the mass of players in general?
 Anyone would want to play this game, because for it's crazy story. The game's target audience is the core video game player, especially for those who would recognize in-game references to other games. The game's unique story telling sets it apart from the average save-the-this RPG.

10)   What machine or machines is the game intended to run on? Can it make use of or will it require any particular hardware such as dance mats or a camera?
 Microsoft Xbox 360, Sony PlayStation 3.

11)   What is the game’s setting? Where does it take place?
 The game's setting is a high school in the modern day.

12)   Will the game be broken into levels? What might be the victory condition for a typical level?
 The game will generally be broken-up into the four years of high schools which will be further divided into chapters.

13)   Does the game have a narrative or story as it goes along? Summarize the plot in a sentence or two.
The game has a narrative story. The plot is that high school boy gets drafted into crazy secret assassin's guild.












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